The opening phase establishes an empire’s production schedule, defensive safety, and first expansion route. Evidence
Begin by reading the home colony’s four current amounts, individual caps, and hourly trends. The exact starting levels and stockpile are campaign settings, so this wiki does not assume a universal opening inventory. Evidence
Queue only what the displayed stockpile can support, check when each resource will cap, and choose the first expansion route from visible geography rather than a fixed build order.
First inspection
Read before spending: current resources, per-resource caps, hourly trends, existing building effects, queues, nearby tiles, faction messages, and the live victory panel. This establishes what the campaign actually gave you.
First commitments
Choose a capacity horizon long enough to reach the next login, keep Astra compatible with the intended garrison, and pursue only the infrastructure prerequisite shown for the next desired unlock. A fixed sequence from another world can fail when starting stockpiles or pacing differ.
Before logging out
Confirm queue completion times, expected cap times, inbound fleets, and the next decision that will require attention. Share location and intended role with the faction so allies can plan around the new empire.