Ships and fleets
Hull roles, composition, movement, and fleet power.
Hull roles, fleet composition, travel, and power estimation.
This category groups focused articles. Individual pages identify their evidence status, applicable patch, related topics, and primary sources.
Articles in this category
6 pages- Ships, fleets, and travelFleets combine specialized hull families, while their travel time is determined by wrapped distance and the slowest participating ship.confirmed
- Fleet compositionFleet composition balances screening, line combat, cargo, siege, carrier support, and mission-specific speed.confirmed
- Fleet powerFleet power is a context-sensitive preview and has no universal conversion to a number of ships.confirmed
- Fleet controls and ship transfersA practical control guide for assembling fleets, moving them, stationing ships, returning them, and confirming mission state.observed
- Which ship should I build?Choose ships from the mission backward, using current Codex values and a verified target rather than a universal tier list.observed
- Troubleshooting fleets and missing shipsReconcile ship counts across garrisons, fleets, training queues, transit, missions, and combat logs before reporting a loss.observed