Category

Ships and fleets

Hull roles, composition, movement, and fleet power.

Hull roles, fleet composition, travel, and power estimation.

This category groups focused articles. Individual pages identify their evidence status, applicable patch, related topics, and primary sources.

Articles in this category

3 pages
  1. Ships, fleets, and travelFleets combine specialized hull families, while their travel time is determined by wrapped distance and the slowest participating ship.confirmed
  2. Fleet compositionFleet composition balances screening, line combat, cargo, siege, carrier support, and mission-specific speed.confirmed
  3. Fleet powerFleet power is part of Riftborne’s ships and fleets system and is documented here for patch 11.73.confirmed