Economy
Resources, storage, upkeep, production, mining, and SPUs.
Resources, storage, upkeep, production, rare-metal mining, and SPUs.
This category groups focused articles. Individual pages identify their evidence status, applicable patch, related topics, and primary sources.
Articles in this category
5 pages- ResourcesThe Riftborne economy consists of four stored resources whose value depends on production time, capacity, and scheduled spending.confirmed
- The storage ruleStorage determines how long a base can continue producing before additional output is lost.confirmed
- Astra upkeep and starvationAstra supports both construction and stationed fleets; a base at zero Astra begins losing garrisoned ships.confirmed
- Production scaling caveatProduction scaling caveat is part of Riftborne’s reference system and is documented here for patch 11.73.patch sensitive
- Rare metals, mining outposts, Noctmarks, and SPUsRare metals, mining outposts, Noctmarks, and SPUs is part of Riftborne’s expansion and buildings system and is documented here for patch 11.73.confirmed